Fall 2013 Contest Winners

Our Fall 2013 contest at Muskingum University in Ohio gathered 14 contestants together to create games. We had 11 games submitted. On this page you can see the winners, and download the games to play yourself. Most games were created using Game Maker.

First Place: Libertatis

Kyle Wells created Libertatis. In this game you play a robot trying to escape to freedom, avoiding your brother robots who still conform to their programming. You can choose to move slowly, trying to blend in with the other robots, or to move quickly and get the attention of the other robots.

Second Place: Prison Escape

James Hoopes created Prison Escape, a stealth game where you need to avoid the attention of the guards and escape the prison. A branching storyline gives you choices throughout the game, leading to one of four different endings.

Third Place: Freedom Fighter

Noah Townsend created this game of fighting against alien invaders. The use of 3D modeling software to create the game sprites gives this game its distinctive look.

Honorable Mentions

We also had a number of honorable mention awards in different categories.  Listed in no particular order:

Best Atmosphere: The Dungeon

Adam Lyons created this game, where you are trying to find your way through a dungeon filled with ghosts, skeletons, and explosive statues.

Most Addicting Game: Maze Runner

Sara Pribonic created this game of collecting presents and bouncing off walls.

Best Use of Cut Scenes: Zombie Attack

Aaron Taylor created this game using Scratch. Follow the story of Marcos as he and his friends try to survive a zombie uprising.

Best Use of Simple Gameplay: Duck Quest

Arick Lee created this game, where you try to collect the coins and avoid or shoot the trolls. It starts out easy, but gets increasingly more difficult!

Best Use of a Secondary Character: Negative Freedom

Julian Beetem created this game, where you have to use your friend Lucas to shield you from enemies.

Best Use of Sound Effects: Space Random

TJ Christie created this game, where you have to destroy the enemies to get to the next level.

Best Use of Physics: Space Marines

Joshua Shaffer created this game, where your character is floating through space. Even shooting your weapon affects your movement!

Best Platformer: Coin Quest

Alexis Hagan created this platform game, where you’re trying to collect the coins before getting to the next level.


Admissions Scholarship

A $500 Admissions Scholarship was awarded to Kyle Wells, for excellence in game design.